GAWD v. The People
Humanity is on trial. Step inside an immersive courtroom where an AI judge will decide whether humanity deserves another chance. In GAWD v. The People, audiences become witnesses in a live, unscripted trial as GAWD, an AI agent, investigates whether humans deserve to remain on Earth. With multiple AI characters debating our future and audience participation shaping the proceedings, no two performances are ever the same.
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for GAWD vs. The People
Practical Information
Location
Lightroom – 12 Lewis Cubitt Square, King’s Cross
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Ticket prices
Adults from £25
Students & Under 18s from £15
A £2 transaction fee applies per order and will be applied at checkout.
Age limit: 16 years old
Discover education rates by clicking here.
Dates
17 September 2026
18 September 2026
19 September 2026
24 September 2026
25 September 2026
26 September 2026
Duration
One complete show lasts approximately 1hr.
Audience Suitability
About The Show
GAWD v. The People is an interactive immersive show that places humanity on trial, made by creative technology studio nilor.
Guided by GAWD, an AI judge investigating the fate of the planet, audiences will witness arguments and testimonies as the case unfolds. Each performance is created in the moment, with AI characters responding live to audience testimony and interactions. With no fixed script and no predetermined outcome, every trial unfolds differently.
Following its official selection for the Immersive Competition at Cannes 2026, Lightroom’s presentation marks the world public premiere of GAWD v. The People and its first presentation outside of festivals.
What You’ll See
Lightroom’s fully projected 11-metre tall walls and vast open floor become the setting for an extraordinary courtroom unlike any other. Combining immersive visuals, live performance and responsive AI technology, GAWD v. The People transforms the space into a world where humans and machines come together and decide the fate of humanity.
Three audience members will have the chance to take the stand and testify on behalf of humanity, while AI-generated witness characters will argue against them. Every decision, response and interaction helps shape the unfolding narrative, influencing the AI model and the final judgement.
What You’ll Hear
Blending humour, debate and thought-provoking ideas, the experience invites audiences to consider our relationship with artificial intelligence and the choices that will shape our collective future.
FAQs from nilor
1 hr
Only three audience members will have the opportunity to take the stand.
GAWD v. The People is an immersive, AI-mediated courtroom experience where the audience participates in a fictional tribunal putting humanity on trial. Participants may become jurors, witnesses, or contributors, and the system responds to what happens in the room in real time. The result is not a fixed narrative, but a live procedural experience with variable outcomes.
It borrows from all of those, but it is best understood as a live immersive system. It has theatrical structure, audiovisual design, and cinematic worldbuilding, but the experience is shaped by audience participation and AI-mediated decision-making in real time.
GAWD vs. Humanity is about authority, judgment, trust, control, and the systems we allow to make decisions for us. AI is not just a production tool here; it is part of the world, the structure, and the central question of the piece. The goal is not to replace authorship, but to create a live system that can respond to the audience.
GAWD is neither pro-AI nor anti-AI. It is a cultural mirror. The piece asks what happens when humans build systems of authority, then choose to trust them, fear them, obey them, or challenge them.
The piece is critical, but not hopeless. It looks directly at control, sustainability, collectivism, agency, and free will, but it also asks whether technology can open up new forms of storytelling, participation, and collective imagination.
Nilor is developing agentic technology for improvisational immersive experiences. That means the technology is not just generating isolated content; it helps power live systems that can respond to participants, support distinct narrative arcs, and adapt to what happens in the room.
GAWD v. The People only uses what participants choose to share: their contributions as text and any images they submits
This material is used only in the context of the show and is not used to train AI models. Submitted content may be processed by third-party AI services where necessary to operate the experience, including generating responses and automated content moderation.
Telegram account information may be used where necessary to manage the chat, prevent misuse, or identify and remove content. Content submitted through Telegram can be removed by speaking to a docent moderator.
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